Kerboom!
- released: 1995
- developed by: Kurt W. Dekker
- genre: –
- multiplayer: no
- size: 117kB
- addictiveness level: 5/5
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- added: 22.01. 2016
Kerboom! features a criminal who moves randomly across the top area of the screen, raining bombs down upon you. All you have is your buckets of water to catch the bombs.
Karateka
- released: 1984
- developed by: Broderbund Software
- genre: action
- categories: fighting, martial arts
- multiplayer: no
- size: 76KB
- 100KB rating: 4/5
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Three types of punches and kicks are available to both the player character and his foes, differentiated by their height. The protagonist has a health bar, which refills itself gradually when he stands still.
Joust VGA
- released: 1990
- developed by: Dave and Ron Sharpless
- genre: action
- categories: arcade
- multiplayer: yes (2)
- size: 50kB
- addictiveness level: 4/5
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- added: 03.02. 2016
Your mission is to stay alive and ‘joust’ as many gladiators as possible. This is done by ‘flapping’ to get your lance higher than theirs. The faster your press flap, the faster your ostrich with move up the screen.
After you joust a gladiator he will mutate into an egg, all you have to do now is finish the job by touching the egg, you get points by performing the joust itself and by picking up the egg.
Warning! if you let an egg sit too long it will hatch into another gladiator! (usually a meaner one).
Power Shooter
- released: 1993
- developed by: Jay Kramer
- genre: action
- categories: shooting
- multiplayer: no
- size: 151kB
- addictiveness level: 5/5
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- added: 19.02. 2016
The game is basically like any other shooter game, all you have to do is survive enemy attacks until you get to the end where you meet the boss character, then your mission is to destroy the boss.

Into the Eagles Nest
- released: 1988
- developed by: Pandora
- genre: action
- categories: shooter
- multiplayer: no
- size: 71,6KB
- 100KB rating: 3/5
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There are eight levels to explore, each with a specific mission objective. Some of the paintings are loose, others are in crates which must first be shot.
Chicago 90
- released: 1989
- developed by: Microids
- genre: arcade
- categories: racing
- multiplayer: no
- size: 168kB
- addictiveness level: 4/5
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- added: 02.03. 2016
Game provides two game modes: one can play both gangsters and policemen with two different goals and strategies.
In the “gangsters mode”, you simply have to escape the city while avoiding the cops.
In the “police mode”, you have to control six police cars in order to prevent the gangster from escaping the city and arrest him.
Those two modes give some diversity to the game although its expectancy is a little short.
